M:tG card similarity search
R · Creature — Human Monk
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/2
Name | Mana | Type | Text |
---|---|---|---|
Burning Sun's Fury | 1R | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn. |
Knight of Infamy | 1B | Creature — Human Knight | Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1 |
Turn Against | 4R | Instant | Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Sarkhan Vol | 2RG | Legendary Planeswalker — Sarkhan | [+1]: Creatures you control get +1/+1 and gain haste until end of turn. [−2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. [−6]: Create five 4/4 red Dragon creature tokens with flying. Loyalty 4 |
Blade Instructor | 2W | Creature — Human Soldier | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 3/1 |
Act of Treason | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
Song-Mad Treachery | 3RR | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Skirsdag Flayer | 1B | Creature — Human Cleric | {3}{B}, {T}, Sacrifice a Human: Destroy target creature. 1/1 |
Lu Meng, Wu General | 3UU | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/4 |
Shu Cavalry | 2W | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2 |