Card Codex

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17 May 2024: Card library updated.

Monk Class

WU · Enchantment — Class

(Gain the next level as a sorcery to add its ability.) The second spell you cast each turn costs {1} less to cast. {W}{U}: Level 2 When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. {1}{W}{U}: Level 3 At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."

Similar cards

Color identity:
NameManaTypeText
Thornscape Familiar 1GCreature — Insect Red spells and white spells you cast cost {1} less to cast. 2/1
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Emerald Medallion 2Artifact Green spells you cast cost {1} less to cast.
Knight of the Stampede 3GCreature — Human Knight Dinosaur spells you cast cost {2} less to cast. 2/4
Dead Man's Chest 1BEnchantment — Aura Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Stinkdrinker Daredevil 2RCreature — Goblin Rogue Giant spells you cast cost {2} less to cast. 1/3
Ladies' Knight 3WCreature — Human Knight Flying Spells cast by players wearing at least one item of women's clothing cost {1} less to cast. (You can define women's clothing as you see fit. Be reasonable.) 2/2
Transcendent Envoy 1WEnchantment Creature — Griffin Flying Aura spells you cast cost {1} less to cast. 1/2
Sunscape Familiar 1WCreature — Wall Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast. 0/3
Jhoira's Familiar 4Artifact Creature — Bird Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.) 2/2
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