Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Monster Manual

3G · Artifact

{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Copper Gnomes 2Artifact Creature — Gnome {4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield. 1/1
Growth Spiral GUInstant Draw a card. You may put a land card from your hand onto the battlefield.
Norwood Priestess 2GGCreature — Elf Druid {T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared. 1/1
Gretchen Titchwillow GULegendary Creature — Halfling Druid {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. 0/4
Court of Bounty 2GGEnchantment When Court of Bounty enters the battlefield, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
Academy Researchers 1UUCreature — Human Wizard When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. 2/2
Krosan Wayfarer GCreature — Human Druid Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield. 1/1
Pendant of Prosperity 3Artifact Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield.
Skyshroud Ranger GCreature — Elf Ranger {T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery. 1/1
Willow Priestess 2GGCreature — Faerie Druid {T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. 2/2
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