Card Codex

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17 May 2024: Card library updated.

Monument to Perfection

2 · Artifact

{3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. {3}: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.

Similar cards

Color identity:
NameManaTypeText
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Kamahl, Fist of Krosa 4GGLegendary Creature — Human Druid {G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. 4/3
Argothian Uprooting XGSorcery Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
Thoughts of Ruin 2RRSorcery Each player sacrifices a land for each card in your hand.
Sindbad 1UCreature — Human {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1
Intuition 2UInstant Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Mwonvuli Acid-Moss 2GGSorcery Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
Guardian Zendikon 2WEnchantment — Aura Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand.
Elemental Uprising 1GInstant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
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