Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moonlace

U · Instant

Target spell or permanent becomes colorless.

Similar cards

Color identity:
NameManaTypeText
Minor Misstep UInstant Counter target spell with mana value 1 or less.
Thoughtbind 2UInstant Counter target spell with mana value 4 or less.
Acolyte of the Inferno 2RCreature — Human Monk Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. 3/1
Keepsake Gorgon 3BBCreature — Gorgon Deathtouch {5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls. 2/5
Tecutlan, the Searing Rift Legendary Land — Cave (Transforms from Brass's Tunnel-Grinder.) {T}: Add {R}. Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.
Conduit of Worlds 2GGArtifact You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Rise of the Eldrazi 9CCCSorcery This spell can't be countered. Destroy target permanent. Target player draws four cards. Take an extra turn after this one. Exile Rise of the Eldrazi.
Malevolent Hermit 1UCreature — Human Wizard {U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
Furnace of Rath 1RRREnchantment If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Force Void 2UInstant Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep.
Page 104