M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Yarok, the Desecrated | 2BGU | Legendary Creature — Elemental Horror | Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/5 |
Nettlevine Blight | 4BB | Enchantment — Aura | Enchant creature or land Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." |
Hunter's Mark | 3G | Instant | This spell costs {3} less to cast if it targets a blue permanent you don't control. This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control. |
Regenesis | 3GG | Instant | Return up to two target permanent cards from your graveyard to your hand. |
Devastation Tide | 3UU | Sorcery | Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
Grasp of Fate | 1WW | Enchantment | When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) |
Cultivator Drone | 2U | Creature — Eldrazi Drone | Devoid (This card has no color.) {T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) 2/3 |
Coastal Breach | 6U | Sorcery | Undaunted (This spell costs {1} less to cast for each opponent.) Return all nonland permanents to their owners' hands. |
Stirring Wildwood | Land | Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. | |
Viashino Weaponsmith | 3R | Creature — Viashino | Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn. 2/2 |