Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moonlace

U · Instant

Target spell or permanent becomes colorless.

Similar cards

Color identity:
NameManaTypeText
Painter's Servant 2Artifact Creature — Scarecrow As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. 1/3
Sram, Senior Edificer 1WLegendary Creature — Dwarf Advisor Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. 2/2
Esper Plane — Alara Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.
Mindlash Sliver BCreature — Sliver All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." 1/1
Cyclone Sire 4UCreature — Elemental Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 3/4
Wildfire Awakener X1RWCreature — Human Wizard Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." 3/2
Mystic Veil 1UEnchantment — Aura You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Spellstutter Sprite 1UCreature — Faerie Wizard Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control. 1/1
Rescuer Sphinx 2UUCreature — Sphinx Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. 3/2
Woodfall Primus 5GGGCreature — Treefolk Shaman Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 6/6
Page 210