Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moonlight Hunt

1G · Instant

Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

Similar cards

Color identity:
NameManaTypeText
Non-Human Cannonball 2RArtifact Creature — Clown Robot When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you. 4/3
Mondassian Colony Ship Plane — Spacecraft Whenever a creature attacks, it gets +1/+1 until end of turn for each other creature its controller controls that shares a creature type with it. Whenever chaos ensues, turn target creature face down. It becomes a 2/2 Cyberman artifact creature.
Resistance Reunited 1WInstant Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn.
Havoc Eater 5RRCreature — Elemental Flying When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way. 3/3
Fleet-Footed Monk 1WCreature — Human Monk Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1
Bramble Sovereign 2GGCreature — Dryad Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. 4/4
Wrong Turn 2UInstant Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
Shrouded Shepherd 1WCreature — Spirit Warrior When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2
Alchemist's Greeting 4RSorcery Alchemist's Greeting deals 4 damage to target creature. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Boartusk Liege 1R/GR/GR/GCreature — Goblin Knight Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4
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