M:tG card similarity search
· Creature — Werewolf
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3
Name | Mana | Type | Text |
---|---|---|---|
Youthful Scholar | 3U | Creature — Human Wizard | When Youthful Scholar dies, draw two cards. 2/2 |
Edgewall Innkeeper | G | Creature — Human Peasant | Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1 |
Wrecking Crew | 4R | Creature — Human Warrior | Reach, trample 4/5 |
Broodhatch Nantuko | 1G | Creature — Insect Druid | Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Jeskai Student | 1W | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3 |
Court of Embereth | 2RR | Enchantment | When Court of Embereth enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. |
Crested Herdcaller | 3GG | Creature — Dinosaur | Trample When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. 3/3 |
Timin, Youthful Geist | 4U | Legendary Creature — Spirit | Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature. 3/4 |
Contamination | 2B | Enchantment | At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount. |
Krovikan Fetish | 2B | Enchantment — Aura | Enchant creature When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1. |