Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moonlit Ambusher

· Creature — Werewolf

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3

Similar cards

Color identity:
NameManaTypeText
Frenzied Fugue 3REnchantment — Aura Enchant permanent When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Pests of Honor 2WCreature — Mouse Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor. 2/2
Humble Defector 1RCreature — Human Rogue {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn. 2/1
Burnout 1RInstant Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
Krazy Kow 3RCreature — Cow At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player. 3/3
Second Guess 1UInstant Counter target spell that's the second spell cast this turn.
Beast Whisperer 2GGCreature — Elf Druid Whenever you cast a creature spell, draw a card. 2/3
The Pyramid of Mars Plane — Mars When you planeswalk to The Pyramid of Mars and at beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
Avacyn's Pilgrim GCreature — Human Monk {T}: Add {W}. 1/1
Territorial Dispute 4RREnchantment At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands.
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