Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moonlit Wake

2W · Enchantment

Whenever a creature dies, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Blight Mound 2BEnchantment Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Drannith Healer 1WCreature — Human Cleric Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.) 2/2
Anointer Priest 1WCreature — Human Cleric Whenever a creature token enters the battlefield under your control, you gain 1 life. Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 1/3
Drag the Canal UBInstant Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Savannah Sage 1WCreature — Cat Cleric When Savannah Sage enters the battlefield, you gain 2 life. 2/2
Lone Missionary 1WCreature — Kor Monk When Lone Missionary enters the battlefield, you gain 4 life. 2/1
Wayward Disciple Creature — Human Cleric Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. 2/4
Totem Speaker 4GCreature — Elf Druid Whenever a Beast enters the battlefield, you may gain 3 life. 3/3
Ravenous Lindwurm 4GGCreature — Wurm When Ravenous Lindwurm enters the battlefield, you gain 4 life. 6/6
Colossal Badger 5GCreature — Badger When Colossal Badger enters the battlefield, you gain 3 life. 6/5
Page 13