Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moonmist

1G · Instant

Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)

Similar cards

Color identity:
NameManaTypeText
Sanctifier en-Vec WWCreature — Human Cleric Protection from black and from red When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. 2/2
Marisi, Breaker of the Coil 1RGWLegendary Creature — Cat Warrior Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 5/4
Park Heights Maverick 2GCreature — Human Soldier Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) Park Heights Maverick can't be blocked by creatures with power 2 or less. Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate. 2/2
Abattoir Ghoul 3BCreature — Zombie First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. 3/2
Imoen, Chaotic Trickster 1URLegendary Creature — Human Rogue Wizard Imoen, Chaotic Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, Imoen deals 2 damage to each opponent. 3/2
Obeka, Splitter of Seconds 1UBRLegendary Creature — Ogre Warlock Menace Whenever Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase. 2/5
Cold-Eyed Selkie 1G/UG/UCreature — Merfolk Rogue Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. 1/1
Akroma's Devoted 3WCreature — Human Cleric Cleric creatures have vigilance. 2/4
Pilgrim of Virtue 2WCreature — Human Cleric Protection from black {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage. 1/3
Frilled Deathspitter 2RCreature — Dinosaur Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker. 3/2
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