M:tG card similarity search
5WWW · Creature — Spirit Knight
Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6
Name | Mana | Type | Text |
---|---|---|---|
Augmenting Automaton | 1 | Artifact Creature — Construct | {1}{B}: Augmenting Automaton gets +1/+1 until end of turn. 1/1 |
Dragon Engine | 3 | Artifact Creature — Construct | {2}: Dragon Engine gets +1/+0 until end of turn. 1/3 |
Narstad Scrapper | 5 | Artifact Creature — Construct | {2}: Narstad Scrapper gets +1/+0 until end of turn. 3/3 |
Maul of the Skyclaves | 2W | Artifact — Equipment | When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike. Equip {2}{W}{W} |
Battlewand Oak | 2G | Creature — Treefolk Warrior | Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. 1/3 |
The Wise Mothman | 1BGU | Legendary Creature — Insect Mutant | Flying Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. 3/3 |
Dread Shade | BBB | Creature — Shade | {B}: Dread Shade gets +1/+1 until end of turn. 3/3 |
Frozen Shade | 2B | Creature — Shade | {B}: Frozen Shade gets +1/+1 until end of turn. 0/1 |
Hoar Shade | 3B | Creature — Shade | {B}: Hoar Shade gets +1/+1 until end of turn. 1/2 |
Looming Shade | 2B | Creature — Shade | {B}: Looming Shade gets +1/+1 until end of turn. 1/1 |