Card Codex

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17 May 2024: Card library updated.

Moonshaker Cavalry

5WWW · Creature — Spirit Knight

Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6

Similar cards

Color identity:
NameManaTypeText
Regal Leosaur RWCreature — Dinosaur Cat Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. 2/2
Ghost Tactician 4WCreature — Spirit Spellshaper {W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. 2/5
Glorious Protector 2WWCreature — Angel Cleric Flash Flying When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. Foretell {2}{W} 3/4
Harbin, Vanguard Aviator WULegendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2
Pathbreaker Ibex 4GGCreature — Goat Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. 3/3
Crucible of Fire 3REnchantment Dragon creatures you control get +3/+3.
Spare from Evil 1WInstant Creatures you control gain protection from non-Human creatures until end of turn.
Firefly 3RCreature — Insect Flying {R}: Firefly gets +1/+0 until end of turn. 1/1
Killer Bees 1GGCreature — Insect Flying {G}: Killer Bees gets +1/+1 until end of turn. 0/1
Moonwing Moth 1WWCreature — Insect Flying {W}: Moonwing Moth gets +0/+1 until end of turn. 2/1
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