M:tG card similarity search
5WWW · Creature — Spirit Knight
Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6
Name | Mana | Type | Text |
---|---|---|---|
Shinewend | 1W | Creature — Elemental | Flying Shinewend enters the battlefield with a +1/+1 counter on it. {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. 0/0 |
Emerald Dragon | 4GG | Creature — Dragon | Flying, trample 4/4 |
Gather Specimens | 3UUU | Instant | If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. |
Regna's Sanction | 3W | Sorcery | For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest. |
Great Hall of Starnheim | Land | Great Hall of Starnheim enters the battlefield tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery. | |
Vitality Hunter | 3W | Creature — Nightmare | Lifelink {X}{W}{W}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures. 3/4 |
+2 Mace | 1W | Artifact — Equipment | Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
A-Jackhammer | R | Artifact — Equipment | Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Bone Saw | 0 | Artifact — Equipment | Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Bonesplitter | 1 | Artifact — Equipment | Equipped creature gets +2/+0. Equip {1} |