Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moor Fiend

3B · Creature — Horror

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3

Similar cards

Color identity:
NameManaTypeText
Wight 1BCreature — Zombie Soldier Wight enters the battlefield tapped. Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. 3/2
Varina, Lich Queen 1WUBLegendary Creature — Zombie Wizard Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. 4/4
Horror of Horrors 3BBEnchantment Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Cellar Door 2Artifact {3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.
Barkhide Mauler 4GCreature — Beast Cycling {2} ({2}, Discard this card: Draw a card.) 4/4
Desert Cerodon 5RCreature — Beast Cycling {R} ({R}, Discard this card: Draw a card.) 6/4
Hundroog 6GCreature — Beast Cycling {3} ({3}, Discard this card: Draw a card.) 4/7
Ridge Rannet 5RRCreature — Beast Cycling {2} ({2}, Discard this card: Draw a card.) 6/4
Yoked Plowbeast 5WWCreature — Beast Cycling {2} ({2}, Discard this card: Draw a card.) 5/5
Pouncing Jaguar GCreature — Cat Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/2
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