Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moorland Inquisitor

1W · Creature — Human Soldier

{2}{W}: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/2

Similar cards

Color identity:
NameManaTypeText
Shepherd of the Lost 4WCreature — Angel Flying, first strike, vigilance 3/3
Ingenious Leonin 4WCreature — Cat Soldier {3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. 4/4
Macetail Hystrodon 6RCreature — Beast First strike, haste Cycling {3} ({3}, Discard this card: Draw a card.) 4/4
Talruum Champion 4RCreature — Minotaur First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. 3/3
Illusionary Wall 4UCreature — Illusion Wall Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 7/4
Dromoka Captain 2WCreature — Human Soldier First strike Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 1/1
Rafiq of the Many 1GWULegendary Creature — Human Knight Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. 3/3
Minotaur Aggressor 6RCreature — Minotaur Berserker First strike, haste 6/2
Pilgrim of the Fires 7Artifact Creature — Golem First strike, trample 6/4
Titanic Ultimatum RRGGGWWSorcery Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
Page 27