Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moorland Rescuer

5W · Creature — Human Knight

When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer. 4/4

Similar cards

Color identity:
NameManaTypeText
Accessories to Murder Artifact — Contraption Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
Fool's Demise 4UEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.
Colfenor's Urn 3Artifact Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
Journey to Eternity 1BGLegendary Enchantment — Aura Enchant creature you control When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.
Reckless Crew 3RSorcery Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
Connive 2U/BU/BSorcery Gain control of target creature with power 2 or less.
Kagemaro, First to Suffer 3BBLegendary Creature — Demon Spirit Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. */*
The Mouth of Sauron 3UBLegendary Creature — Human Advisor When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 3/4
Esper Sentinel WArtifact Creature — Human Soldier Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power. 1/1
Graceful Reprieve 1WInstant When target creature dies this turn, return that card to the battlefield under its owner's control.
Page 70