Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moradin's Disciples

3W · Creature — Dwarf Cleric

Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3

Similar cards

Color identity:
NameManaTypeText
Riptide UInstant Tap all blue creatures.
Thousand-Faced Shadow UCreature — Human Ninja Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Flying When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking. 1/1
Taunt from the Rampart 3RWSorcery Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Acererak the Archlich 2BLegendary Creature — Zombie Wizard When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. 5/5
Delina, Wild Mage 3RLegendary Creature — Elf Shaman Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." 15—20 | Create one of those tokens. You may roll again. 3/2
Cruel Entertainment 6BSorcery Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Hithlain Knots 1UInstant Tap target creature. Scry 1. Draw a card.
Blightbeetle 1BCreature — Insect Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) Creatures your opponents control can't have +1/+1 counters put on them. 1/1
Wall of Essence 1WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life. 0/4
Blade Historian R/WR/WR/WR/WCreature — Human Cleric Attacking creatures you control have double strike. 2/3
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