M:tG card similarity search
3W · Creature — Dwarf Cleric
Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Scarwood Treefolk | 3G | Creature — Treefolk | Scarwood Treefolk enters the battlefield tapped. 3/5 |
Renewing Dawn | 1W | Sorcery | You gain 2 life for each Mountain target opponent controls. |
Tomik, Wielder of Law | 1WB | Legendary Creature — Human Advisor | Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.) Flying, vigilance Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. 2/4 |
Gleam of Battle | 4RW | Enchantment | Whenever a creature you control attacks, put a +1/+1 counter on it. |
Cheering Fanatic | 1R | Creature — Goblin | Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost {1} less to cast this turn. 2/2 |
Switcheroo | 4U | Sorcery | Exchange control of two target creatures. |
Blinkmoth Well | Land | {T}: Add {C}. {2}, {T}: Tap target noncreature artifact. | |
Price of Glory | 2R | Enchantment | Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. |
Manta Ray | 1UU | Creature — Fish | Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray. 3/3 |
Neural Network | Artifact — Contraption | Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. |