M:tG card similarity search
3W · Creature — Dwarf Cleric
Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3
Name | Mana | Type | Text |
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Shagrat, Loot Bearer | 2BR | Legendary Creature — Orc Soldier | Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/4 |
Hyperion Blacksmith | 1RR | Creature — Human Artificer | {T}: You may tap or untap target artifact an opponent controls. 2/2 |
All Will Be One | 3RR | Enchantment | Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. |
Marauding Maulhorn | 2RR | Creature — Beast | Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast. 5/3 |
Crypsis | 1U | Instant | Target creature you control gains protection from creatures your opponents control until end of turn. Untap it. |
Grim Contest | 1BG | Instant | Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. |
Scroll of Isildur | 2U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you. II — Tap up to two target creatures. Put a stun counter on each of them. III — Draw a card for each tapped creature target opponent controls. |
Skyclave Squid | 1U | Creature — Squid | Defender Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender. 3/2 |
Echo of Death's Wail | Enchantment Creature — Spirit | Flying, haste When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens. Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. 3/3 | |
Trueheart Twins | 4R | Creature — Jackal Warrior | You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn. 4/4 |