Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moratorium Stone

1 · Artifact

{2}, {T}: Exile target card from a graveyard. {2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.

Similar cards

Color identity:
NameManaTypeText
Order 3WInstant Exile target attacking creature.
Soul Separator 3Artifact {5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Reconstruct History 2RWSorcery Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History.
Siren's Ruse 1UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Crypt of Agadeem Land Crypt of Agadeem enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.
Reclusive Wight 3BCreature — Zombie Minion At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight. 4/4
Nullmage Advocate 2GCreature — Insect Druid {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment. 2/3
Princess Luna Legendary Creature — Alicorn Flying When this creature transforms into Princess Luna, choose up to six cards you own from outside the game with a moon in their art, then exile those cards. As long as those cards remain exiled, you may cast them, and your friends may cast them with your permission. (Gifts are appreciated.) 4/4
Static Discharge 1RSorcery Starting intensity 3 Static Discharge deals damage equal to its intensity to any target> Then cards you own named Static Discharge intensify by 1.
Hostile Desert Land — Desert {T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
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