M:tG card similarity search
1U · Instant
Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)
Name | Mana | Type | Text |
---|---|---|---|
Unwilling Recruit | XRRR | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. |
Coiling Woodworm | 2G | Creature — Insect Worm | Coiling Woodworm's power is equal to the number of Forests on the battlefield. */1 |
A-Midnight Assassin | 2B | Creature — Vampire Assassin | Flying, deathtouch 1/3 |
Midnight Assassin | 2B | Creature — Vampire Assassin | Flying, deathtouch 1/2 |
Roiling Horror | 3BB | Creature — Horror | Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. */* |
Rust Goliath | 10 | Artifact Creature — Construct | Prototype {3}{G}{G} — 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Reach, trample 10/10 |
Immersturm Predator | 2BR | Creature — Vampire Dragon | Flying Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it. 3/3 |
Cytospawn Shambler | 6G | Creature — Elemental Mutant | Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. 0/0 |
Starlit Angel | 3WW | Creature — Angel | Flying 3/4 |
Tormented Angel | 3W | Creature — Angel | Flying 1/5 |