M:tG card similarity search
1B · Sorcery
You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Name | Mana | Type | Text |
---|---|---|---|
Staunch Defenders | 3WW | Creature — Human Soldier | When Staunch Defenders enters the battlefield, you gain 4 life. 3/4 |
Radiant's Dragoons | 3W | Creature — Human Soldier | Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Radiant's Dragoons enters the battlefield, you gain 5 life. 2/5 |
Feast of Sanity | 3B | Enchantment | Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life. |
Selvala, Explorer Returned | 1GW | Legendary Creature — Elf Scout | Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. 2/4 |
Feral Prowler | 1G | Creature — Cat | When Feral Prowler dies, draw a card. 1/3 |
Contact Other Plane | 3U | Instant | Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards. |
Nekusar, the Mindrazer | 2UBR | Legendary Creature — Zombie Wizard | At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player. 2/4 |
Nefarious Lich | BBBB | Enchantment | If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game. |
Nature's Resurgence | 2GG | Sorcery | Each player draws a card for each creature card in their graveyard. |
Owlbear | 3GG | Creature — Bird Bear | Trample Keen Senses — When Owlbear enters the battlefield, draw a card. 4/4 |