M:tG card similarity search
1B · Sorcery
You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Name | Mana | Type | Text |
---|---|---|---|
Ancestor's Prophet | 4W | Creature — Human Cleric | Tap five untapped Clerics you control: You gain 10 life. 1/5 |
Feudkiller's Verdict | 4WW | Tribal Sorcery — Giant | You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token. |
Notion Rain | 1UB | Sorcery | Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Wirewood Savage | 2G | Creature — Elf | Whenever a Beast enters the battlefield, you may draw a card. 2/2 |
Personal Decoy | 5WU | Planeswalker — Duck | Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. [+1]: You gain 1 life. [−4]: Draw a card. Loyalty * |
Bilbo, Birthday Celebrant | WBG | Legendary Creature — Halfling Rogue | If you would gain life, you gain that much life plus 1 instead. {2}{W}{B}{G}, {T}, Exile Bilbo, Birthday Celebrant: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life. 2/3 |
Merchant of Secrets | 2U | Creature — Human Wizard | When Merchant of Secrets enters the battlefield, draw a card. 1/1 |
Favor of the Woods | 2G | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks, you gain 3 life. |
Myr Convert | 2 | Artifact Creature — Phyrexian Myr | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) {T}, Pay 2 life: Add one mana of any color. 2/1 |
Lullmage's Familiar | 1GU | Creature — Beast | {T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. 2/4 |