M:tG card similarity search
U · Instant
Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
An-Havva Township | Land | {T}: Add {C}. {1}, {T}: Add {G}. {2}, {T}: Add {R} or {W}. | |
Aysen Abbey | Land | {T}: Add {C}. {1}, {T}: Add {W}. {2}, {T}: Add {G} or {U}. | |
Castle Sengir | Land | {T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}. | |
Koskun Keep | Land | {T}: Add {C}. {1}, {T}: Add {R}. {2}, {T}: Add {B} or {G}. | |
Wizards' School | Land | {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}. | |
Militant Angel | 3WW | Creature — Angel | Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4 |
Archon's Glory | W | Instant | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn. |
Bargaining Table | 5 | Artifact | {X}, {T}: Draw a card. X is the number of cards in an opponent's hand. |
Neural Network | Artifact — Contraption | Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. | |
Ulvenwald Abomination | Creature — Eldrazi Werewolf | {T}: Add {C}{C}. 4/6 |