Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

More or Less

U · Instant

Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.

Similar cards

Color identity:
NameManaTypeText
Urabrask's Anointer 3RArtifact Creature — Phyrexian Wizard When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. 4/2
Aysen Crusader 2WWCreature — Human Knight Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control. 2+*/2+*
Beguiler of Wills 3UUCreature — Human Wizard {T}: Gain control of target creature with power less than or equal to the number of creatures you control. 1/1
Mortivore 2BBCreature — Lhurgoyf Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. */*
Graveyard Busybody 4UUCreature — Human Spy All graveyards are also your graveyards. Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards. */*
Avacyn's Memorial 5WWWLegendary Artifact Indestructible Other legendary permanents you control have indestructible.
Razor Barrier 1WInstant Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
Cultivator's Caravan 3Artifact — Vehicle {T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5
Rotating Fireplace 3Artifact Rotating Fireplace enters the battlefield tapped with a time counter on it. {T}: Add an amount of {C} equal to the number of time counters on Rotating Fireplace. {4}, {T}: Time travel. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Sigardian Zealot 4GCreature — Human Cleric At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. 3/3
Page 80