M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Phantasmal Abomination | 1UU | Creature — Illusion | Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it. 5/5 |
Heartfire Immolator | 1R | Creature — Human Wizard | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker. 2/2 |
Scarab of the Unseen | 2 | Artifact | {T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep. |
Demonic Appetite | B | Enchantment — Aura | Enchant creature you control Enchanted creature gets +3/+3. At the beginning of your upkeep, sacrifice a creature. |
Skulking Knight | 2B | Creature — Zombie Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. 3/3 |
Lightshield Array | Enchantment | At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. | |
Glimmer Bairn | G | Creature — Ouphe | Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn. 1/2 |
Pyre Zombie | 1BR | Creature — Zombie | At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand. {1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target. 2/1 |
Funeral Rites | 2B | Sorcery | You draw two cards, lose 2 life, then mill two cards. |
Bloodtithe Harvester | BR | Creature — Vampire | When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. 3/2 |