M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Pitchstone Wall | 2R | Creature — Wall | Defender (This creature can't attack.) Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand. 2/5 |
Benthic Criminologists | 4U | Creature — Merfolk Wizard | Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. 4/5 |
Impetuous Devils | 2RR | Creature — Devil | Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice Impetuous Devils. 6/1 |
Faithbound Judge | 1WW | Creature — Spirit Soldier | Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. Disturb {5}{W}{W} 4/4 |
Ecstatic Awakener | B | Creature — Human Wizard | {2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn. 1/1 |
Incubation Sac | G | Artifact | Incubation Sac enters the battlefield with three oil counters on it. {4}, {T}, Remove an oil counter from Incubation Sac: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery. |
Time Bomb | 4 | Artifact | At the beginning of your upkeep, put a time counter on Time Bomb. {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player. |
Phantom Centaur | 2GG | Creature — Centaur Spirit | Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. 2/0 |
Thraxodemon | 1B | Creature — Demon | {3}, {T}, Sacrifice another creature or artifact: Draw a card. 2/2 |
Mount Doom | Legendary Land | {T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery. |