M:tG card similarity search
1B · Enchantment — Aura
Enchant creature Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Name | Mana | Type | Text |
---|---|---|---|
Deathbonnet Hulk | Creature — Fungus Horror | At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3 | |
Death of a Thousand Stings | 4B | Instant — Arcane | Target player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. |
Undersimplify | 1U | Instant | Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays {2}. |
Innocent Traveler | 2BB | Creature — Human | At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. 1/3 |
Aether Web | 1G | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) |
Ethereal Armor | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike. |
Flaying Tendrils | 1BB | Sorcery | Devoid (This card has no color.) All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. |
Siren Song Lyre | 2 | Artifact — Equipment | Equipped creature has "{2}, {T}: Tap target creature." Equip {2} |
Aerial Modification | 4W | Enchantment — Aura | Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +2/+2 and has flying. |
Due Diligence | 2W | Enchantment — Aura | Enchant creature When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance. |