M:tG card similarity search
5B · Creature — Slug Horror
Menace (This creature can't be blocked except by two or more creatures.) Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. 7/7
Name | Mana | Type | Text |
---|---|---|---|
Overgrown Estate | WBG | Enchantment | Sacrifice a land: You gain 3 life. |
Zuran Orb | 0 | Artifact | Sacrifice a land: You gain 2 life. |
You Cannot Pass! | W | Instant | Destroy target creature that blocked or was blocked by a legendary creature this turn. |
Jackknight | 1W | Artifact Creature — Cyborg Knight | Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. 1/1 |
Togglodyte | 3 | Artifact Creature — Golem | Togglodyte enters the battlefield turned on. Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch. As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal. 4/4 |
Wall of Glare | 1W | Creature — Wall | Defender (This creature can't attack.) Wall of Glare can block any number of creatures. 0/5 |
Purifying Dragon | 3RR | Creature — Dragon | Flying Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. 4/3 |
Robber of the Rich | 1R | Creature — Human Archer Rogue | Reach, haste Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2 |
Tyranid Harridan | 4GU | Creature — Tyranid | Flying, ward {4} Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying. 4/4 |
Thundering Mightmare | 4G | Creature — Horse Spirit | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." 3/3 |