Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Morningtide

1W · Sorcery

Exile all graveyards.

Similar cards

Color identity:
NameManaTypeText
Twilight Shepherd 3WWWCreature — Angel Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5
Karmic Guide 3WWCreature — Angel Spirit Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2
Kami of Restless Shadows 4BCreature — Spirit When Kami of Restless Shadows enters the battlefield, choose one — • Return up to one target Ninja or Rogue creature card from your graveyard to your hand. • Put target creature card from your graveyard on top of your library. 3/3
Earwig Squad 3BBCreature — Goblin Rogue Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles. 5/3
Psychomancer 1BArtifact Creature — Necron Wizard Flying Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life. 1/1
Salvage Scout WCreature — Human Scout {W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. 1/1
Monk Idealist 2WCreature — Human Monk Cleric When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. 2/2
Shire Shirriff 1WCreature — Halfling Soldier Vigilance When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield. 2/2
Reezug, the Bonecobbler 1BLegendary Creature — Spirit Artificer {T}: Target creature card in your graveyard perpetually becomes an artifact. You may cast that card this turn. (It loses all other card types.) 1/3
Graywater's Fixer 2BRCreature — Lizard Mercenary Each outlaw creature card in your graveyard has encore {X}, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/4
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