Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moss Viper

G · Creature — Snake

Deathtouch 1/1

Similar cards

Color identity:
NameManaTypeText
Shoreline Salvager 3BCreature — Surrakar Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card. 3/3
Novice Occultist 1BCreature — Human Wizard When Novice Occultist dies, you draw a card and you lose 1 life. 1/2
Aura Thief 3UCreature — Illusion Flying When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) 2/2
Baru, Fist of Krosa 3GGLegendary Creature — Human Druid Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control. 4/4
Seed Spark 3WInstant Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens.
Shore Snapper 2BCreature — Beast {U}: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/2
Lich's Mastery 3BBBLegendary Enchantment Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
Mirri, Cat Warrior 1GGLegendary Creature — Cat Warrior First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) 2/3
Hunter's Insight 2GInstant Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Vadmir, New Blood 1BLegendary Creature — Vampire Rogue Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. 2/2
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