M:tG card similarity search
1G · Creature — Bear
{3}{G}{G}, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery. 2/2
Name | Mana | Type | Text |
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Charnel Serenade | 4BB | Sorcery | Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it. Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Endurance | 1GG | Creature — Elemental Incarnation | Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand. 3/4 |
Worldwalker Helm | 2U | Artifact | If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") {1}{U}, {T}: Create a token that's a copy of target artifact token you control. |
Blitz Automaton | 7 | Artifact Creature — Construct | Prototype {2}{R} — 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Haste 6/4 |
Diabolical Salvation | 2RRRR | Instant | Split second Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step. |
Spawn-Gang Commander | 3RR | Creature — Eldrazi Goblin | Devoid (This card has no color.) When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." {1}{C}, Sacrifice an Eldrazi: Spawn-Gang Commander deals 2 damage to any target. 2/2 |
Junktown | Land | {T}: Add {C}. {4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") | |
Living End | Sorcery | Suspend 3—{2}{B}{B} Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | |
Mari, the Killing Quill | 1BB | Legendary Creature — Vampire Assassin | Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens." 3/2 |
Pride of the Clouds | WU | Creature — Elemental Cat | Flying Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. Forecast — {2}{W}{U}, Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.) 1/1 |