Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mourner's Shield

4 · Artifact

Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard. {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.

Similar cards

Color identity:
NameManaTypeText
Gloomshrieker 1BGEnchantment Creature — Cat Beast Menace (This creature can't be blocked except by two or more creatures.) When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand. If Gloomshrieker would die, exile it instead. 2/1
Daunting Defender 4WCreature — Human Cleric If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. 3/3
Zombified Creature — Zombie {4}{B}: Combine Zombified from your graveyard with target host. {2}{B}, Exile a creature card from your graveyard: Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +2/+2
Protection of the Hekma 4WEnchantment If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Devout Lightcaster WWWCreature — Kor Cleric Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent. 2/2
Blood Operative 1BBCreature — Vampire Assassin Lifelink When Blood Operative enters the battlefield, you may exile target card from a graveyard. Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. 3/1
Serene Sunset XGInstant Prevent all combat damage X target creatures would deal this turn.
Rune of Protection: Black 1WEnchantment {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Temple Altisaur 4WCreature — Dinosaur If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. 3/4
Dawn Charm 1WInstant Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.
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