Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mu Yanling

4UU · Legendary Planeswalker — Yanling

[+2]: Target creature can't be blocked this turn. [−3]: Draw two cards. [−10]: Tap all creatures your opponents control. You take an extra turn after this one. Loyalty 5

Similar cards

Color identity:
NameManaTypeText
Glassdust Hulk 3WUArtifact Creature — Golem Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.) 3/4
Gilded Drake 1UCreature — Drake Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal. 3/3
Kaya the Inexorable 3WBLegendary Planeswalker — Kaya [+1]: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." [−3]: Exile target nonland permanent. [−7]: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost." Loyalty 5
Karn, the Great Creator 4Legendary Planeswalker — Karn Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand. Loyalty 5
King Harald's Revenge 2GSorcery Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
Midnight Pathlighter 2WUCreature — Human Wizard Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3
Chomping Kavu 3GCreature — Kavu Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature can't be blocked by creatures with power 2 or less. 3/3
Expedition Lookout 1UCreature — Merfolk Rogue Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. 2/3
Exotic Pets 1WUInstant Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.
Phase Dolphin 2UCreature — Elemental Whale Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn. 1/4
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