M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Merfolk Pupil | 1U | Creature — Merfolk Wizard | When Merfolk Pupil enters the battlefield, draw a card, then discard a card. {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. 1/1 |
| Risk Factor | 2R | Instant | Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
| Lively Dirge | 1B | Sorcery | Spree (Choose one or more additional costs.) + {1} — Search your library for a card, put it into your graveyard, then shuffle. + {2} — Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield. |
| Scute Mob | G | Creature — Insect | At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. 1/1 |
| Keeper of the Accord | 3W | Creature — Human Soldier | At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. 3/4 |
| Undercity Eliminator | 3BB | Creature — Gorgon Assassin | When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls. 3/3 |
| Holographic Double | U | Creature — Illusion | {U}, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand. 1/1 |
| Archive Trap | 3UU | Instant — Trap | If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards. |
| Compleated Conjurer | Creature — Phyrexian Weird | When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card. 3/3 | |
| Reborn Hero | 2W | Creature — Human Soldier | Vigilance Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control." 2/2 |