M:tG card similarity search
3BGU · Legendary Creature — Elemental Avatar
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.) 6/6
Name | Mana | Type | Text |
---|---|---|---|
Strangling Grasp | Enchantment — Aura | Enchant creature or planeswalker an opponent controls At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life. | |
Abjure | U | Instant | As an additional cost to cast this spell, sacrifice a blue permanent. Counter target spell. |
Ruinous Ultimatum | RRWWWBB | Sorcery | Destroy all nonland permanents your opponents control. |
Verge Rangers | 2W | Creature — Human Scout Ranger | First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.) 3/3 |
Regenesis | 3GG | Instant | Return up to two target permanent cards from your graveyard to your hand. |
Chaos Wrap | 2R | Instant | The owner of target permanent shuffles it into their library. Then they may look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they may put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.) |
Elesh Norn, Mother of Machines | 4W | Legendary Creature — Phyrexian Praetor | Vigilance If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. 4/7 |
Wandering Stream | 2G | Sorcery | Domain — You gain 2 life for each basic land type among lands you control. |
Renounce | 1W | Instant | Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way. |
Hindering Light | WU | Instant | Counter target spell that targets you or a permanent you control. Draw a card. |