M:tG card similarity search
3G · Sorcery
Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
Name | Mana | Type | Text |
---|---|---|---|
Marshaling the Troops | 1G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |
Goblin Digging Team | R | Creature — Goblin | {T}, Sacrifice Goblin Digging Team: Destroy target Wall. 1/1 |
Kithkin Zealot | 1W | Creature — Kithkin Cleric | When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. 1/3 |
Creeping Chill | 3B | Sorcery | Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. |
Enduring Victory | 4W | Instant | Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |
Death Cultist | B | Creature — Human Wizard | Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life. 1/1 |
Bumbling Pangolin | 3R | Host Creature — Pangolin Beast | When this creature enters the battlefield, you may destroy target artifact. 2/2 |
Linden, the Steadfast Queen | WWW | Legendary Creature — Human Noble | Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3 |
Infectious Rage | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. |
Light of Hope | W | Instant | Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature. |