M:tG card similarity search
4GG · Legendary Creature — Elemental
Shroud (This creature can't be the target of spells or abilities.) Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands. */*
Name | Mana | Type | Text |
---|---|---|---|
Dance of the Skywise | 1U | Instant | Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying. |
Almost Perfect | 4GW | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible. |
Wall of Tombstones | 1B | Creature — Wall | Defender (This creature can't attack.) At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) 0/1 |
Benalish Commander | 3W | Creature — Human Soldier | Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token. */* |
Saproling Burst | 4G | Enchantment | Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated. |
Towering Gibbon | 3G | Creature — Ape | Reach Towering Gibbon's power is equal to the greatest mana value among creatures you control. */4 |
Windfall | 2U | Sorcery | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. |
Last March of the Ents | 6GG | Sorcery | This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield. |
Sworn Defender | 2WW | Creature — Human Knight | {1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. 1/3 |
Whispering Madness | 2UB | Sorcery | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |