M:tG card similarity search
5 · Artifact Creature — Construct
When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Predator, Flagship | 5 | Legendary Artifact | {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. |
Hijack | 1RR | Sorcery | Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. |
Bladebrand | 1B | Instant | Target creature gains deathtouch until end of turn. Draw a card. |
Lace with Moonglove | 2G | Instant | Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card. |
Poison the Blade | 1G | Instant | Target creature gains deathtouch until end of turn. Draw a card. |
Angelic Guardian | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 5/5 |
Firja's Retribution | 1WWB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn. |
Plague Nurse | 3G | Creature — Phyrexian Cleric | Toxic 2 {2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.) 3/4 |
Squad Commander | 3W | Creature — Kor Warrior | When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. 3/3 |
Charismatic Vanguard | 2W | Creature — Dwarf Soldier | {4}{W}: Creatures you control get +1/+1 until end of turn. 3/2 |