Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Multiple Choice

XU · Sorcery

If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above.

Similar cards

Color identity:
NameManaTypeText
Food Chain 2GEnchantment Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
Vengeful Dreams WWInstant As an additional cost to cast this spell, discard X cards. Exile X target attacking creatures.
By Force XRSorcery Destroy X target artifacts.
Cover of Winter 2WSnow Enchantment Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. {S}: Put an age counter on Cover of Winter.
Visions of Glory 4WSorcery Create a 1/1 white Human creature token for each creature you control. Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Unauthorized Exit 1UInstant Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
March of the Canonized XWWEnchantment When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink. At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.
Onward 2RInstant Target creature gets +X/+0 until end of turn, where X is its power.
Rush of Blood 2RInstant Target creature gets +X/+0 until end of turn, where X is its power.
Tribal Flames 1RSorcery Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
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