Card Codex

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17 May 2024: Card library updated.

Muraganda Petroglyphs

3G · Enchantment

Creatures with no abilities get +2/+2.

Similar cards

Color identity:
NameManaTypeText
Tocatli Honor Guard 1WCreature — Human Soldier Creatures entering the battlefield don't cause abilities to trigger. 1/3
Omen Hawker UCreature — Cephalid Advisor {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1
Make a Stand 2WInstant Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Pit Imp BCreature — Imp Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Knight of the Skyward Eye 1WCreature — Human Knight {3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn. 2/2
Big Play 1GInstant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
Pendelhaven Elder 1GCreature — Elf Shaman {T}: Each 1/1 creature you control gets +1/+2 until end of turn. 1/1
Bramble Armor 1GArtifact — Equipment When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Sovereign's Macuahuitl Artifact — Equipment When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Scavenged Blade 1RArtifact — Equipment When Scavenged Blade enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
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