Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Murasa

· Plane — Zendikar

Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.

Similar cards

Color identity:
NameManaTypeText
Scythe Leopard GCreature — Cat Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. 1/1
Steppe Lynx WCreature — Cat Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. 0/1
Tectonic Hellion 5RRCreature — Hellion Haste Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands. 8/5
Akoum Hellhound RCreature — Elemental Dog Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn. 0/1
Unexpected Results 2GUSorcery Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Earthcraft 1GEnchantment Tap an untapped creature you control: Untap target basic land.
Geyserfield Stalker 4BCreature — Elemental Menace (This creature can't be blocked except by two or more creatures.) Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn. 3/2
Merrow Harbinger 3UCreature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. 2/3
Aven Trailblazer 2WCreature — Bird Soldier Flying Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. 2/*
Case of the Stashed Skeleton 1BEnchantment — Case When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
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