M:tG card similarity search
1B · Sorcery
Destroy target tapped creature. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Name | Mana | Type | Text |
---|---|---|---|
Space Marine Devastator | 3W | Creature — Astartes Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Grav-cannon — When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment. 3/3 |
Spreading Plague | 4B | Enchantment | Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. |
Vona, Butcher of Magan | 3WB | Legendary Creature — Vampire Knight | Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn. 4/4 |
Wake of Destruction | 3RRR | Sorcery | Destroy target land and all other lands with the same name as that land. |
Lost in the Maze | XUU | Enchantment | Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof. |
Caustic Wasps | 2G | Creature — Insect | Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. 1/1 |
Goldmaw Champion | 2W | Creature — Dwarf Warrior | Boast — {1}{W}: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.) 2/3 |
Clay Golem | 4 | Artifact Creature — Golem | {6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) Berserk — When Clay Golem becomes monstrous, destroy target permanent. 4/4 |
Mogg Assassin | 2R | Creature — Goblin Assassin | {T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. 2/1 |
Seize the Soul | 2BB | Instant | Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. |