Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Murmuring Phantasm

1U · Creature — Spirit

Defender 0/5

Similar cards

Color identity:
NameManaTypeText
Wingmantle Chaplain 3WCreature — Human Cleric Defender When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. 0/3
Rage Nimbus 2RCreature — Elemental Defender, flying {1}{R}: Target creature attacks this turn if able. 5/3
Flowstone Wall 2RCreature — Wall Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. 0/6
Drowsing Tyrannodon 1GCreature — Dinosaur Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender. 3/3
Greater Stone Spirit 4RRCreature — Elemental Spirit Greater Stone Spirit can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn." 4/4
Gargoyle Sentinel 3Artifact Creature — Gargoyle Defender (This creature can't attack.) {3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying. 3/3
Raiding Nightstalker 2BCreature — Nightstalker Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Rammas Echor, Ancient Shield 3WLegendary Artifact Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Brutal Deceiver 2RCreature — Spirit {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn. 2/2
Coastal Bulwark 2Artifact Creature — Wall Defender Coastal Bulwark gets +2/+0 as long as you control an Island. {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3
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