Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Muse Vessel

4 · Artifact

{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery. {1}: Choose a card exiled with Muse Vessel. You may play that card this turn.

Similar cards

Color identity:
NameManaTypeText
Primal Surge 8GGSorcery Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
Withered Wretch BBCreature — Zombie Cleric {1}: Exile target card from a graveyard. 2/2
Aetherblade Agent 1BCreature — Human Rogue Deathtouch {4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 1/1
Tomb Fortress Land Tomb Fortress enters the battlefield tapped. {T}: Add {B}. {2}{B}{B}{B}, {T}, Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
Coffin Purge BInstant Exile target card from a graveyard. Flashback {B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Purify the Grave WInstant Exile target card from a graveyard. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Nahiri, Forged in Fury 4RWLegendary Creature — Kor Artificer Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs. 5/4
Sun-Blessed Guardian 1WCreature — Human Cleric {5}{R/P}: Transform Sun-Blessed Guardian. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 2/2
Steamclaw 2Artifact {3}, {T}: Exile target card from a graveyard. {1}, Sacrifice Steamclaw: Exile target card from a graveyard.
King Narfi's Betrayal 1UBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.
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