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17 May 2024: Card library updated.

Mutagen Connoisseur

1GU · Creature — Vedalken Mutant

Flying, vigilance Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. 0/5

Similar cards

Color identity:
NameManaTypeText
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Malicious Invader Creature — Vampire Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3
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Skittish Kavu 1RCreature — Kavu Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. 1/1
Ana Sanctuary 2GEnchantment At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Squirrel Mob 1GGCreature — Squirrel Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. 2/2
Minotaur Tactician 3RCreature — Minotaur Haste Minotaur Tactician gets +1/+1 as long as you control a white creature. Minotaur Tactician gets +1/+1 as long as you control a blue creature. 1/1
Gold-Forged Thopteryx WUArtifact Creature — Dinosaur Thopter Flying, lifelink Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 1/3
Rules Lawyer 3WWArtifact Creature — Cyborg Advisor State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) 1/1
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