Card Codex

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17 May 2024: Card library updated.

Mutational Advantage

1GU · Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Similar cards

Color identity:
NameManaTypeText
Hypochondria 1WEnchantment {W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn. {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn.
Decorated Griffin 4WCreature — Griffin Flying {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn. 2/3
Fog Bank 1UCreature — Wall Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2
Kjeldoran Royal Guard 3WWCreature — Human Soldier {T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. 2/5
Tanglesap 1GInstant Prevent all combat damage that would be dealt this turn by creatures without trample.
Ethersworn Shieldmage 1WUArtifact Creature — Vedalken Wizard Flash When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. 2/2
Lady Evangela WUBLegendary Creature — Human Cleric {W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn. 1/2
Benevolent Ancestor 2WCreature — Spirit Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. 0/4
Turn the Tables 3WWInstant All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Wandering Mage WUBCreature — Human Cleric Wizard {W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn. 0/3
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