Card Codex

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17 May 2024: Card library updated.

Mutational Advantage

1GU · Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Similar cards

Color identity:
NameManaTypeText
Kick in the Door RSorcery Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
Blazing Effigy 1RCreature — Elemental When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. 0/3
Song of Stupefaction 1UEnchantment — Aura Enchant creature or Vehicle When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.
Caller of Gales UCreature — Merfolk Wizard {1}{U}, {T}: Target creature gains flying until end of turn. 1/1
Galecaster Colossus 5UUCreature — Giant Wizard Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. 5/6
Adamant Will 1WInstant Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Destined 1BInstant Target creature gets +1/+0 and gains indestructible until end of turn.
Mortal's Resolve 1GInstant Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Unlikely Aid 1BInstant Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Windgrace's Judgment 3BGInstant For any number of opponents, destroy target nonland permanent that player controls.
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